Stat Overview

There are 7 Stats in RPG Growth: Strength, Agility, Vitality, Vigor, Intelligence, Endurance, and Dexterity.

Each stat raises multiple attributes of your character, like run speed or max health. In addition, each stat provides a slight bonus when raised to 20 to promote split-stat builds.

Bonuses follow a linear scale, but diverge slightly once a Stat reaches 20. At the 20-29 range, each Stat behaves as if it were slightly higher than normal, following the scale of 25 + ('Stat Level' - 20) / 2. Thus, a Strength of 20 is more like 25, and a Strength of 29 is more like 29.5! Once a Stat reaches 30, it becomes one-to-one again.

At Level 1, all Stats are raised to 1. Picking a Class gives a starting bonus of 13 extra points. Normally, the maximum amount of Stat Points a character can gain is 92, making the total Stat Distribution equal to 112. However, Stat Points can be increased further by purchasing +1 Stat Point Scrolls from the Mastery Shop.

Stats are raised via the Stat Tab (The 'S' Tab) in the Mysterious Book.